There are several ways to beat Gunpoints, which also apply to Boompoints and Radpoints. They can very quickly knock down your HP, so be prepared when you take them on – despite what the name implies, there’s nothing rad about these turrets. These hardy, rocket-launching foes are similar to Boompoints, with a couple of main differences: they’re only found in the furthest reaches of the nebula, and their projectiles also cause radiation damage. RadpointsĪnother variation of the Gunpoint is the Radpoint. They’re also hardier than your average Gunpoint. Boompointsīoompoints are variations of Gunpoints usually found deeper in the nebula than their bullet-shooting counterparts, these bots fire missiles that do a serious amount of damage. They’re stationary, but they’ll keep shooting until you’ve moved out of their line of sight, so it’s a good idea to take cover while you come up with a strategy for taking them out. Once you enter their line of sight, Gunpoints take a second to ‘boot up’ before firing some heavy-damage bullets at you. They’re part of the ship’s security system, so if a ship has a lot of security, you’re pretty much guaranteed to encounter these bots. Gunpoints are deadly turrets that often lurk in the rooms and corridors onboard ships, conveniently hidden just around corners for optimum sneakiness. Gunpoints are powerful turrets, and part of a ship’s security | Credit: Gunpoints Here’s our guide to every enemy in Void Bastards, conveniently listed in alphabetical order – because who doesn’t appreciate an alphabetised list? The deeper you venture into the nebula, the more powerful Void Bastards’ enemies (or ‘Citizens’) become, taking on new forms that become steadily harder to defeat. Your job is to amble through the nebula, looting ships and trying not to die along the way. Some of these folks, hell-bent on your demise, are pretty easy to pick off. You might also stumble across some space pirates during your voyage, or come face-to-face with the mechanical foes that form the ship’s security systems. The ‘enemies’ in Void Bastards are usually the mutated crews of long-abandoned ships, floating through the vastness of the nebula. ![]() From the procedurally-generated spaceships populating the game’s nebula, to the mutated citizens onboard those ships, Void Bastards is all about implementing strategy with hilarious, and often disastrous, results. Seemingly pulled from the pages of a 60s comic book, it’s a fantastical amalgamation of colour, chaos, and creativity. ![]() Void Bastards is a roguelike space-shooter extravaganza.
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